![]() With the the right tools it's possible to easily decompress the textures and models and convert them to another format. When Linkz loads a Digimon it gets it from a server as compressed. One of Unity's big strengths is that games can easily be ported to many platforms which of course also extends to the assets. Being a 3D smartphone game Linkz was developed in Unity, one of the most popuar engines for games like this. And as you would expect Bandai is now using these assets in other games Next 0rder is using Cyber Sleuth assets and more improtantly for this obviously Digimon Linkz is using them too. When Cyber Sleuth was made its entire roster of Digimon got new great looking 3D models. ![]() The main archive is currently up to date for Digimon Linkz 2.4.0
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